The image will be rendered according to parameters set in the Properties. Then you can render as usual with the Render button. Open Blender and go to Preferences then the Add-ons tab.Ĭlick Render then POV-3.7 to enable the script.Ĭhoose POV-Ray 3.7 from render engine selector. Of course, don’t forget to download and install POV-Ray itself! Volumetrics and media (scattering/absorption), blurry reflections (uberPOV), ghosting for motion blur (uberPOV), Global illumination: Radiosity (indirect lighting), photons caustics (reflect/refract), mesh lightsĬustom POV-Ray code input giving access to any POV-Ray feature not supported by the exporter. Texture influence channels: Alpha, Diffuse, Bump, Specular, Mirror (uses same channel as specular) Procedural textures (emulated from Blender and POV-Ray native) Glass fog (tinted absorption), blurry/glossy reflections…
Material properties such as filtering, emission, translucency, subsurface scattering, Geometry import and export with their modifiers, keyed and physics animationĪdd POV-Ray specific non-mesh primitives (never show tessellation) Some key features of the exporter include:
The latest version of POV-Ray 3.7 can be found at the project site. That makes it very stable and feature rich. POV-Ray is an SDL based (Scene Description Language) render engine with a long history